Apple on Sept. 9 revealed two long-awaited new iPhones® that feature larger screens and are more powerful than previous models: “better by any measure,” according to the company’s website.
The two new smartphones—the iPhone 6® and iPhone 6 Plus®—both feature Retina HD displays and are thinner than previous versions.
In addition, the processing power of the devices has been boosted, along with their battery life, photo and video capabilities, and operating system.
These improvements should open the door for a host of new mobile applications, according to a video of the product launch posted on TIME. The company will offer a new application program interface (API) that will be available to all developers.
“So we can expect a lot more apps,” a company spokesman says in the video.
Mobile apps are already big business, and the new iPhones could provide a better platform for many new and inventive applications.
Though existing applications should mesh well with the new phones, CNN is already upgrading its app to make use of the larger screen on the new phones, according to ZDNet. Mobile app developers are looking to utilize other features of the new phones, including taking advantage of improved resolution and things such as Reachability, “which allows you to double tap TouchID and pull notifications down,” according to the post.
The new iPhones are also expected to be able to better run more graphic-intensive apps.
Meanwhile, the camera on the new phones is said to be greatly improved, which would allow users to shoot high-quality video—and see enhancements to apps such as MiLMiC Pro, according to an article in Wired.
“The iPhone has been here for a while, but in 2015 I think there’s going to be dozens, hundreds, of movies shot on the iPhone 6. I hope, at least, people find it a useful tool,” Ricky Fosheim, the director of And Uneasy Lies the Mind, a feature film he made entirely on an iPhone 5 for $15,000, told Wired.
The phones will also come with an improved fitness tracker app that use “barometer sensors that measure relative air pressure that will allow people to get credit on their fitness trackers for the stairs that they climb,” according to a post in U.S. News & World Report.
Beyond movies and fitness, mobile games could also see notable changes, according to Gamasutra. Some of the technology of the new phones, which feature a new 64-bit A8 processor, were developed with input from gaming companies that are expected to roll out new titles for the new phones, the post says.
While consumers will likely line up for the new devices, the next generation iPhones are expected to offer more opportunities for developers, according to VentureBeat.
The iPhone 6 retails at $199; the iPhone 6 Plus at $299. They will be made available to the public starting Sept. 19.
Not lost among the hubbub regarding the new phones was Apple’s introduction of a new wearable device: the Apple Watch.
The so-called smartwatch uses a “digital crown” to navigate and zoom, and it will make further use of Siri, the company’s voice-activation software. Also, fitness is expected to be a big part of its usage.
The future of applications for the Apple Watch isn’t quite clear. But now that it has been unveiled, developers can get a sense of the device’s capabilities and how forthcoming mobile apps will function.
“This is just validation of the category (of smartwatches),” Mike Maser, the chief executive of FitStar, an iOS-only personal training exercise app, told CNET. “(The
new watch) might not be the least expensive, it may be more elegant (than Android Wear watches), but whether you’re an Apple fan or an Android user, the use cases and accessibility of that data is exciting.”
The Apple Watch comes in three styles and starts at $350. It’s expected to be available in early 2015.
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